TIME
|
ACTIVITY
|
EQUIPMENT NEEDED
|
BADGE REQUIRMENTS MET
|
3:45
|
Gathering Activity:
Items from the Sea
|
Papers
Pencils
Sea Items
Cloth or towel
|
|
4:00
|
Opening Ceremony
- Opening
Prayer: ____
- Cub Scout
Motto
-Attendance:
________
|
Attendance Book
Stamp and Ink
|
|
4:05
|
GAME: Dizzy
Izzy
|
||
4:15
|
BADGEWORK: Story
“How I Became a Pirate” by Melinda Long and David Shannon
|
Storybook
Be prepared to help the boys pinpoint and discuss the main
features of this story.
|
Reader Badge 1B
|
4:20
|
THEME ACTIVITY:
Pirate Belt Buckle
|
Craft supplies listed below
Scarf for each cub
Template for each cub
|
|
4:40
|
GAME: Grab It
|
||
4:50
|
THEME ACTIVITY: p.
119
Reading and Making a Map
(Continue at the next activity)
|
Road Map
Compass
Graph Paper
Pencils
Campsite labels: (tent, campfire, table, stream, bridge,
lake, etc)
|
Green Star 8A
Green Star 5B
|
5:10
|
BADGE WORK: Knot
Review p. 101
Reef Knot and Sheet Bend
|
Rope
Pencils
|
Green Star 2A
|
5:15
|
SPIRITUAL FELLOWSHIP
-Spiritual
Thought: ____________
|
Assignment: Share your favorite Book of Mormon story about
faith in the Savior.
|
Learning and Living the Gospel 3a
|
5:20
|
Closing Ceremony
-Grand Howl
-Closing Prayer
-Badge
worksheets or other information
|
||
5:30
|
SHARP: Go Home
|
GATHERING ACTIVITY: Items from the Sea
Materials:
• Large cloth
• Paper
• Pencils
• Items related to shipping, sailing, the sea (sea shells,
ropes, coins, compass, knives, sand, water, bell, rocks, fish, bottle with
message, etc.)
Preparation:
•
Lay out articles on a table, tray, or floor.
Cover with a cloth and pass out paper and pencils to Cubs.
How to Play:
•
Cubs gather around the cloth. One person removes
the cloth for 1 to 2 minutes, while the Cubs try to memorize as many items as
they can. The cloth is then replaced and the Cubs write down as many items as
they can remember.
•
Give them two to five minutes to remember as
many items as possible. Uncover the items and let the Cubs compare their lists
with the actual items.
GAMES: Dizzy Izzy
All participants run in relay formation and attempt to
rejoin their team as quickly as possible.
Materials:
•
None
Preparation:
•
Line up participants in relay formation.
How to Play:
•
The first player in each line runs up to a
designated position, places one finger on the floor, and runs around it seven
times. He then runs back to tag the next player. Repeat until all players have
a turn. Cubs should sit down when their team finishes.
•
VARIATION
for 2-4 boys: Have each boy line up at the starting line, run to a
designated position, place one finger on the floor and run around it as many
times as he can without falling over. The person that completes the most
circles wins.
GAME: Grab It (A Hunting and Eluding Game)
Materials:
•
Two colors
of cloth strips (10 to 12 inches long by 3 to 4 inches wide).
•
There
should be enough for two teams, each with their own color.
How to Play:
•
Two colors of cloth strips (10 to 12 inches long
by 3 to 4 inches wide).
•
There should be enough for two teams, each with
their own color.
Variation:
•
Play the game while wearing the Pirate belt
buckle and eye-patch.
CRAFT: BELT BUCKLE AND EYE PATCH
Materials Needed:
•
Cardboard (an old cereal box will be suitable)
•
Construction paper (assorted colors)
•
Scissors
•
Craft knife
•
Glue
•
Pencil
•
Colored markers or paints
•
Lengths of scarf or cloth long enough to fit
each Cub’s waist
•
(Template supplied)
Construction:
1.
Carefully cut two belt buckle shapes, one from
cardboard and the other from construction paper, using Figure 1 as a template.
2.
Glue the construction paper buckle to the
cardboard buckle to give it color.
3.
Cut two vertical slits in the buckle
approximately 3 inches apart. Refer to Figure 1.
4.
Use an old cloth or scarf as a belt. Thread the
scarf or cloth through the slits of the buckle.
5.
Have fun decorating your Pirate Belt Buckle to
your own personal tastes.
THEME ACTIVITY: Mapping (p. 119 Cub Book)
Introduce cubs to map symbols and
teach them to read a basic road map. Have them draw a map of the lair or use
campsite labels such as ‘tent’, ‘fire pit’, ‘latrine’, etc. placed around the
room to add to their maps.
Materials:
•
Graph Paper for each cub
•
Pencils
•
Compasses
•
Campsite labels or actual items placed around
the room
•
Road Map
•
Map Symbols handout from Oct 3rd
Meeting.
Construction:
1.
Using the knowledge of orienteering choose a
starting point and begin mapping the campsite OR Cub meeting place.
No comments:
Post a Comment