Wednesday, 6 November 2013

Cub Scout Pack Meeting: November 6, 2013

DATE: November 6, 2013
Theme:    Cooperation                                                                   Objective: _______________________________
                                                                                                                                     _______________________________
Attendance Assignment: _________________                               Spiritual Thought Assignment: ___________________
TIME
ACTIVITY
EQUIPMENT NEEDED
BADGE REQUIRMENTS MET
PACK MEETING ADGENDA
5:00
Display  
Show projects from previous weeks

5:05
GAMES:

BUSINESS:
-Badge worksheets
-Date for Investiture


Brief Outline of Business
Upcoming dates to mark on calendar.

5:15
RECOGNITION:
     - This month’s theme – Rock Hounds
     - Certificates
Assignment Sheets
Certificates
Geodes

5:25
SPIRITUAL THOUGHT:


5:27
WRAPUP PACK MEETING:
-Handout detailed calendars for upcoming month
-Badge worksheets for at home work
-Pertinent information to upcoming activities
CLEAN UP & SEND EVERYONE HOME
Calendars
Badge worksheets


3:45
Gathering Activity: I Spy
     -
Rockhound Poster
List of I Spy Items

4:00
Opening Ceremony
     -Opening Prayer: _____________
     -Attendance: ________________
     -Welcome/Introduction
Attendance Sheet


4:05
GAME: Camouflage


4:15
BADGEWORK: Animals in Winter

Books to  read and discuss
Naturalist #5 p. 47
4:25
THEME ACTIVITY: Camouflage

You Tube videos
Naturalist #4 p. 47
4:45
GAME:


4:55
Set up for Pack Meeting
Hand out assignments for Pack Meeting





Gathering Activity: I Spy

Materials:
·         Rockhound Poster
·         List of hidden items
Give each boy a list and see who can find everything the fastest

Game: Camouflage

To set up the game for playing the first time- ask what predator and prey mean. Have your children pick a local predator (for example a fox), then pick something it would eat for dinner (rabbit). What does the prey do to get away from a predator? They usually run and hide or simply stop and freeze.
 To play the game-     
·         Tell the children you are going to randomly yell out “camouflage”
·          Yell ”CAMOUFLAGE,”  then count to five, the children have five seconds to camouflage in with their environment or freeze.
·         Open your eyes on five. Anyone you see moving is dinner.
·         Anyone not moving is camouflaged and you do not see them- even if they are standing right in front of you. So, as long as they are not moving they are not seen. Call out anyone you see moving and tell everyone else good job and come on out.  

Game: Predator/Prey

1. Find an area with big trees, downed logs, brush, or tall grass.  Avoid water, thorns, and poison ivy.
2. Pick someone to be IT.  IT must choose a location to stand for the duration of the game.  IT can lunge and pivot in their spot but they cannot walk away in any direction.
3. Everyone else (players) start with a finger touching IT’s arms.
4. Round One (20 second round)- IT closes their eyes and counts loudly to 20.  Players run and find a hiding spot among the surroundings.  Players can run as far as they can in 20 seconds as long as they can still hear IT counting.  At 20 seconds, IT opens their eyes and immediately searches for players (remember IT cannot move from their spot).  Players are out if IT visually spots them or their clothing.  Spotted players are out for the duration of the game and must wait off to the side.  When IT cannot find any other players move to round two.
5. Round 2 (15 second round)- IT closes their eyes and counts loudly to 15 seconds.  Players still in the game must move closer to IT and find a new hiding spot.  After 15 seconds, IT opens their eyes and searches for players in the same manner as round one.  When IT cannot find any more players move to round three.
6. Round 3 (10 second round)- round 3 is played exactly the same as round two.  Remaining players have 10 seconds to move closer to IT.  When IT cannot find any more players move to round four.
7. Round 4 (Ready Set Go round)- IT yells “Ready Set Go!”  Any players still hiding race to tag IT.  The first person to tag IT is the winner.

How to win: Be the last person hiding when all other players are out OR be the first person to tag IT in the Ready Set Go round.
Additional Rules: Players MUST move closer to IT at the start of each new round.  If players do not move or do not move closer, they are out.
Players who are out cannot tell IT where to look for other players (that’s cheating!)
IT may get people out by identifying their clothing- “Red sleeve and jeans behind the tree” is a legitimate way to get someone out even if IT does not know the person’s name.  In fact, identifying clothing is encouraged so that IT is not just calling out players’ names to lure them out of hiding.
Hints for IT: Be patient.  Impatient players will peek out of their hiding spots to see how the round is progressing.
Hints for Players: Don’t hide behind the closest tree during round one- you will have nowhere to move closer in the next rounds. Conversely, don’t hide behind the furthest tree either- you will never make it back in time for the Ready Set Go round. Be patient.  IT will see you if you peek out from behind your hiding spot.

THEME ACTIVITY: Camouflage Animals

Camouflage
Watch the Camouflage YouTube video 


Study camouflage pictures and identify hidden animals
Watch 2 camouflage videos: Leopard Camouflage, Ultimate Camouflage


Discuss the different ways that animals camouflage from danger?

Badgework: Animals in Winter

Materials Needed for Each Boy:
·         Animals in winter Book
Read the book to the cubs and then discuss how at least 3 different animals survive in the Canadian winter.


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