DATE: November 6, 2013
Theme: Cooperation Objective: _______________________________
_______________________________
Attendance Assignment: _________________ Spiritual Thought
Assignment: ___________________
TIME
|
ACTIVITY
|
EQUIPMENT NEEDED
|
BADGE REQUIRMENTS MET
|
||
PACK MEETING
ADGENDA
|
|||||
5:00
|
Display
|
Show
projects from previous weeks
|
|||
5:05
|
GAMES:
|
BUSINESS:
-Badge worksheets
-Date for Investiture
|
Brief
Outline of Business
Upcoming
dates to mark on calendar.
|
||
5:15
|
RECOGNITION:
- This
month’s theme – Rock Hounds
- Certificates
|
Assignment
Sheets
Certificates
Geodes
|
|||
5:25
|
SPIRITUAL THOUGHT:
|
||||
5:27
|
WRAPUP PACK MEETING:
-Handout detailed calendars for upcoming month
-Badge worksheets for at home work
-Pertinent information to upcoming activities
CLEAN UP & SEND
EVERYONE HOME
|
Calendars
Badge
worksheets
|
|||
3:45
|
Gathering Activity: I Spy
-
|
Rockhound
Poster
List of I
Spy Items
|
|||
4:00
|
Opening Ceremony
-Opening
Prayer: _____________
-Attendance: ________________
-Welcome/Introduction
|
Attendance
Sheet
|
|||
4:05
|
GAME: Camouflage
|
||||
4:15
|
BADGEWORK: Animals in Winter
|
Books
to read and discuss
|
Naturalist
#5 p. 47
|
||
4:25
|
THEME ACTIVITY: Camouflage
|
You Tube
videos
|
Naturalist
#4 p. 47
|
||
4:45
|
GAME:
|
||||
4:55
|
Set up for Pack Meeting
|
Hand out
assignments for Pack Meeting
|
|||
Gathering Activity: I Spy
Materials:
· Rockhound Poster
·
List of hidden items
Give each
boy a list and see who can find everything the fastest
Game: Camouflage
To set up the game for playing the first time- ask what
predator and prey mean. Have your children pick a local predator (for example a
fox), then pick something it would eat for dinner (rabbit). What does the prey
do to get away from a predator? They usually run and hide or simply stop and
freeze.
To play the
game-
·
Tell the children you are going to randomly yell
out “camouflage”
·
Yell
”CAMOUFLAGE,” then count to five, the
children have five seconds to camouflage in with their environment or freeze.
·
Open your eyes on five. Anyone you see moving is
dinner.
·
Anyone not moving is camouflaged and you do not
see them- even if they are standing right in front of you. So, as long as they
are not moving they are not seen. Call out anyone you see moving and tell
everyone else good job and come on out.
Game: Predator/Prey
1. Find an
area with big trees, downed logs, brush, or tall grass. Avoid water, thorns, and poison ivy.
2. Pick
someone to be IT. IT must choose a
location to stand for the duration of the game.
IT can lunge and pivot in their spot but they cannot walk away in any
direction.
3. Everyone
else (players) start with a finger touching IT’s arms.
4. Round One
(20 second round)- IT closes their eyes and counts loudly to 20. Players run and find a hiding spot among the
surroundings. Players can run as far as
they can in 20 seconds as long as they can still hear IT counting. At 20 seconds, IT opens their eyes and
immediately searches for players (remember IT cannot move from their
spot). Players are out if IT visually
spots them or their clothing. Spotted
players are out for the duration of the game and must wait off to the
side. When IT cannot find any other
players move to round two.
5. Round 2
(15 second round)- IT closes their eyes and counts loudly to 15 seconds. Players still in the game must move closer to
IT and find a new hiding spot. After 15
seconds, IT opens their eyes and searches for players in the same manner as
round one. When IT cannot find any more
players move to round three.
6. Round 3
(10 second round)- round 3 is played exactly the same as round two. Remaining players have 10 seconds to move
closer to IT. When IT cannot find any
more players move to round four.
7. Round 4
(Ready Set Go round)- IT yells “Ready Set Go!”
Any players still hiding race to tag IT.
The first person to tag IT is the winner.
How to win: Be the last person hiding
when all other players are out OR be the first person to tag IT in the Ready
Set Go round.
Additional Rules: Players MUST move
closer to IT at the start of each new round.
If players do not move or do not move closer, they are out.
Players who are out cannot tell IT
where to look for other players (that’s cheating!)
IT may get people out by identifying
their clothing- “Red sleeve and jeans behind the tree” is a legitimate way to
get someone out even if IT does not know the person’s name. In fact, identifying clothing is encouraged
so that IT is not just calling out players’ names to lure them out of hiding.
Hints for IT: Be patient. Impatient players will peek out of their
hiding spots to see how the round is progressing.
Hints for Players: Don’t hide behind
the closest tree during round one- you will have nowhere to move closer in the
next rounds. Conversely, don’t hide behind the furthest tree either- you will
never make it back in time for the Ready Set Go round. Be patient. IT will see you if you peek out from behind
your hiding spot.
THEME ACTIVITY: Camouflage Animals
Camouflage
Watch the Camouflage YouTube video
Study
camouflage pictures and identify hidden animals
Watch 2
camouflage videos: Leopard Camouflage, Ultimate Camouflage
Discuss the
different ways that animals camouflage from danger?
Badgework: Animals in Winter
Materials Needed for Each Boy:
·
Animals in winter Book
Read the
book to the cubs and then discuss how at least 3 different animals survive in
the Canadian winter.
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