DATE: December 4, 2013
Theme: Music Objective: _______________________________
_______________________________
Attendance Assignment: _________________ Spiritual Thought
Assignment: ___________________
TIME
|
ACTIVITY
|
EQUIPMENT NEEDED
|
BADGE REQUIRMENTS MET
|
||
PACK MEETING
ADGENDA
|
|||||
5:00
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Display
|
Show
projects from previous weeks
|
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5:05
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GAMES:
Ownership
Musical Chairs
Have boys draw some ways animals capture or eat food.
|
BUSINESS:
-Badge worksheets
-Date for Investiture
-February Meetings
-Snow Days
|
Chairs
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Brief
Outline of Business
Upcoming
dates to mark on calendar.
|
|
5:15
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RECOGNITION:
- This
month’s theme – Music
- Certificates
|
Assignment
Sheets
Certificates
Badges
|
|||
5:25
|
SPIRITUAL THOUGHT:
|
||||
5:27
|
WRAPUP PACK MEETING:
-Handout detailed calendars for upcoming month
-Badge worksheets for at home work
-Pertinent information to upcoming activities
CLEAN UP & SEND
EVERYONE HOME
|
Calendars
Badge
worksheets
|
|||
3:45
|
Gathering Activity: How Many Instruments Can
You Find?
|
The Music
Room Poster
|
|||
4:00
|
Opening Ceremony
-Opening
Prayer: _____________
-Attendance: ________________
-Welcome/Introduction
|
Attendance
Sheet
|
|||
4:05
|
GAME: Gingerbread
Man
|
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4:15
|
BADGEWORK: Simon Says Musical Terms
|
Musician
#2
|
|||
4:25
|
THEME ACTIVITY: Maracas
p.
147 Cub Book
|
Wheat
Tubes
Duct Tape
|
Tawny Star
#6
Musician
#3d
|
||
4:45
|
GAME: I
Like People Who…
|
||||
4:55
|
Set up for Pack Meeting
|
Hand out
assignments for Pack Meeting
|
|||
Gathering Activity: How Many Instruments Can You Find?
·
Poster
Have the
boys observe the photo and count how many instruments are in it. If they finish that and time allows have them begin to name the instruments. See who can come up with the most correct names for the pictured instruments.
Game: Ownership Musical Chairs
This is a
variation of Musical Chairs, where each player marks a chair as his or her own
before the music starts. When the music stops each player has to find his or
her own chair and sit on it. The last person to do so is eliminated and his or
her chair removed. The organizer may make the game more lively by giving
different instructions as to how the players should move around the chairs. For
example, they could be asked to walk backwards or to move quickly or slowly.
Game: The Gingerbread Man
Have everyone sit in a circle. The leader silently picks one
chair to be the oven chair. The den is now the bakery and one person is the
gingerbread man next. Can you figure out who it will be next?
·
Remembering who was sitting in the designated
chair. All the cubs have to get up and change chairs to try to capture the Gingerbread
Man.
·
The leader then asks, “Do you know who will be the
gingerbread man next”?
·
Let the boys guess by pointing at the cubs
sitting around the circle.
·
The leader now points to the student who WAS
sitting in the ‘Oven’.
·
Can the boys figure out why it was this person?
·
The leader needs to remember who is sitting in
the ‘Oven’ in THIS round and let the cubs get up and change chairs again.
·
The game continues until someone figures out the
pattern.
·
The answer to the question, “Do you know who
will be the gingerbread man next?” is the person who was sitting in the oven
chair in the PREVIOUS round.
Game: I Like People Who…
Everyone
needs a place marker to stand on – tape, rubber spot or even a chalk mark.
Everyone
forms a circle and stands on their spot. One cub is in the middle, his spot is
removed. He calls out “I like people who . . .”
Suggestions:
like camping, eat cereal for breakfast, love Brownies. Anyone who falls into
that category must change places with another person in the circle to whom the
statement applies. “It” tries to get a spot also and the person who is left in
the middle makes the next statement. You may not take a space next to you!
THEME ACTIVITY: Maracas
Toilet Paper
tube for each boy
Duct tape
Colored
Paper
Stickers,
paper cutouts, or craft foam to decorate maracas
Wheat
Follow the
instructions on p. 147 of the Cub Book.
Badgework: Simon Says Musical Terms
Materials Needed for Each Boy:
Piano
|
An
instruction in sheet music to play softly. Abbreviated by a “p”.
|
Boys make small
quiet movements
|
Forte
|
A symbol
indicating to play loud.
|
Boys make
large confident movements
|
Moderato
|
Moderate(ly)
|
Boys move
normally
|
Staccato
|
Short
detached notes, as opposed to legato.
|
Boys move
in a choppy fashion – like a robot
|
Largo
|
Slow
|
Boys move
very slowly
|
Pianissimo
|
Very Soft
|
Boys make
tiny minute movements – quiet like a mouse
|
Fortissimo
|
Very Loud
|
Boys make exaggerated
bold movements – loud like a lion
|
Caller will say phrases like: “March largo style” – boys will
march very slowly
“Walk
piano sytle” – boys will walk with small quiet movements
“Jump
fortissimo style” – boys will jump their largest boldest jumps
Additional actions may include waving, running, rolling,
spinning, nodding, dancing, hopping, skipping, clapping, or any other movement
you can think of. Simply add “Simon Says” before each command you wish the boys
to do. If they follow instructions that Simon does not specify, they step out
of the game.
Play until all the boys have a good understanding of the
musical terms they need to know.
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