Theme: Knights
of Olde Objective: _______________________________
_______________________________
Attendance Assignment: _________________ Spiritual Thought
Assignment: ___________________
TIME
|
ACTIVITY
|
EQUIPMENT NEEDED
|
BADGE REQUIRMENTS MET
|
3:45
|
Gathering Activity:
Toothpick Castle Game
|
Flat Toothpicks
Pop bottle
|
|
4:00
|
Opening Ceremony
- Opening
Prayer: ______
- Cub Promise: Line 2
-Attendance:
__________
|
Attendance Book
Stamp and Ink
|
|
4:05
|
GAME: Kings,
Knights and Dragons
|
Draw cards: Kings, Knights and Dragons
|
|
4:15
|
BADGEWORK: Take
this time to mark badge work completed in the Cub Books of each Cub
|
Pencils
Past Activity outlines
Attendance Chart
|
|
4:20
|
THEME ACTIVITY: The
Knights Code
Discuss a Knights code of conduct. Have the Cubs write a
cubs code of conduct for the pack.
|
Scroll or shield stationery for code of conduct to be
written on.
Lined paper for brainstorming
Pencils.
Song Sheets
|
|
4:40
|
GAME: Storm the
Castle
|
Cardboard box
Tennis balls
|
|
5:00
|
THEME ACTIVITY: Castle
Building
Encourage cubs to make a life size castle complete with
drawbridge and towers.
|
Castle pictures for ideas
Scissors, Packing Tape, Glue, Paint
Cardboard boxes, Pencils, Markers, Rope, Cloth for flags
etc.
|
|
5:10
|
BADGE WORK: Tracking
p. 120
Introduce trail signs
|
Sticks and or pebbles
Newsprint paper or sheet of plastic and black marker.
|
|
5:15
|
SPIRITUAL FELLOWSHIP
-Spiritual
Thought: _____
|
Assignment: Use a scripture to teach the value of
citizenship in this free land.
|
|
5:20
|
Closing Ceremony
-Grand Howl
-Closing Prayer
-Badge
worksheets or other information
|
||
5:30
|
Go Home
|
GATHERING ACTIVITY: Toothpick Castle Game
Materials:
•
Pop Bottle
•
20 flat toothpicks per Cub
How to Play:
•
Cubs take turns placing one toothpick at a time
on the top of the mouth of the bottle.
•
The Cub whose toothpick causes the “Castle” to
fall gives the rest of his toothpicks to the Cub behind him.
•
The Cub with the most toothpicks left, after
several turns, is the King of the Castle
GAMES: Kings, Knights and Dragons
Materials:
Card Templates |
•
King cards, Dragon cards and Knight cards
How to Play:
•
Shuffle the deck of cards. Draw a card do the
associated actions based on the combination drawn.
•
Knights slay dragons and bow to kings.
•
Kings circle knights and jump out of the way of
dragons.
•
Dragons chase both kings and knights.
•
As the cards are drawn the action is taken by
the last card drawn. For example Player 1 – Dragon, Player 2 – King (this
player will jump out of the way of the dragon – Player 1), Player 3 – Knight (
bows to king – player 2) etc.
GAME: Storm the Castle
Materials:
- Large cardboard box
- 3 tennis balls
How to Play:
·
Divide the pack into two teams, each with a
large cardboard box and three tennis balls. The box is the “Castle”, which must
be defended from being hit by “catapult” balls. Divide the meeting hall in
half, and place one box in the middle of each half. This placement will allow
the Cubs to attack the other team’s box from all sides. The object is to kick
the tennis balls at the box, with each hit scoring one point. Have the Cubs
decide who will be attackers and who will be castle defenders. Teams can steal
balls from the other team for attacking.
·
VARIATION FOR SMALL GROUPS: Use only one ‘castle’
and cut a 6” diameter hole in the side. Allow each boy the opportunity to both
defend and attack the castle. The attacker that gets the most balls inside the
castle wins.
THEME ACTIVITY: CODE OF CONDUCT
Materials Needed:
Teach the definition of a Code of conduct. Discuss why
knights had one and what it was.
A code of conduct is a set of rules outlining the responsibilities of or proper practices for
an individual, party or organization
Sing Song
Discuss why Cubs need a code of conduct.
Stationery for Completed Code of Conduct |
THEME ACTIVITY: CASTLE BUILDING
·
Before the Cubs arrive, set out boxes of
different sizes, construction paper, glue, scissors, markers, rulers, string,
tacks, and other items useful for castle building.
·
If possible have books, or pictures of castles
for the Cubs to look at.
·
The Cubs can construct their own castles, or one
for the group.
BADGEWORK: Trail Signs - 5 minutes
Introduce signs one might use when marking their trail as
they go through the woods. Use a sheet of plastic and a marker as a way to
improvise in an indoor setting.
Thank You Maren for your help and willingness in leading this den meeting for me. It is very much appreciated.
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